Personal systems
5 Bullet Method
A weekly accountability system I have discussed publicly. It is less about hype and more about keeping a visible rhythm when life is busy and attention is split.
Projects
I do not publish every product idea while it is still taking shape. This page covers the work I can talk about directly, plus a few clues about the kinds of problems I keep coming back to.
Personal systems
A weekly accountability system I have discussed publicly. It is less about hype and more about keeping a visible rhythm when life is busy and attention is split.
Study tool
A deployed study tool that sits closer to my personal world than to a public product launch. I have not written much about it yet, but it belongs in the set of things I can discuss.
Game experiment
A small game built through Codex for a game engine workflow. It is not a major business play, which makes it useful as a clean place to explore how AI can help ship unusual software.
Internal product work
Some projects stay off the page while they are still raw or commercially sensitive. When that work shows up here, it usually shows up as process notes, tooling lessons, or field notes instead of a full public breakdown.